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View Full Version : Tailoring/Herbalsim for Priest?


Chob0
01-21-2005, 04:57 PM
I'm thinking about tailoring and herbalism for my priest. Herbalism to make money, and tailoring to make stuff. I thought skinning might also be good, but I want more thoughts on this. Anyone?

dN-Wake
01-21-2005, 05:51 PM
Tailoring/Mining is better imo.

JebusChrist
01-21-2005, 06:02 PM
I would go Tailoring/Mining or Tailoring/Enchanting, it depends if you need the extra income or not.

d-bos
01-22-2005, 05:14 AM
I don't see how herbalism will make you money.
Go skinning/mining imo.

Definately dual-gathering skills. Materials go for far more than anything they can make.

Depending on how long before mobs in silithus start dropping essence of air, transmutes could potentially be a good source of money, but right now Arcanite is always up in the AH for 25g, and it doesnt sell. Arcane crystals are in AH for 20g, and they do sell, so arcanite doesn't really work at all. Ive had pre-orders of up to 30g per on essence of air from enchanters who want to make the icy chill weapon enchantment.

Mez
01-22-2005, 05:24 AM
late game i'm currently with alchy/mining and like it thus far. i've sold 3 arcanites for 100g. selling essence of air for 50g each currently, but that's because i set the price, as im only one on horde side who has the transmute =[ also rare gems are worth alot, i've had offers of 25g each for azerorithion(sp?) diamonds which i've turned down.

*oh and d-bos, unless alot of ppl on ur server has that transmute, i wouldnt sell for anything less then 40g. that's pretty much their going rate on most servers right now.

d-bos
01-22-2005, 05:35 AM
you said arcanite was going for 50 too :P. The best I ever got was 22. =/

Yeh I definately want to get as much as possible, but I swear the enchanters on my server are nuts! Demonslaying-> 5G. Crusader->100g, Firey Weapon->15g...

WTF how do they afford this shit.

Mez
01-22-2005, 05:40 AM
arcanite was going for 50 2weeks ago, i missed out when i was lvling my mining ;(

crusader is going for insane amounts here too, 1 rightous orb = 35g on ah. my guild chanter been selling icy for 100g as we were monopolizing the air essence ;( personally icy is totaly crap(for shaman at least) and i way rather fiery. altho our rogue has icy on his deathstriker and it seems to be quite the pwnage, then again that's just the deathstriker....... :x

Shaq Pack
02-02-2005, 03:30 AM
Herbalism in itself makes you no money, since even herbalist/alchemist sell herbs often and any stack of herbs u can nab before u lvl to 35 will nab you less than a gold (more often than not, it'll net you no cash). Tailoring and enchanting is the hardest but best route to go, you get the best items possible for your class and can make em even better, and at higher lvls, you'll net good cash off enchants... it's only the early levels you got to worry about.

Shaq Pack
02-02-2005, 03:32 AM
Oh yah, on my server Gorefiend (low pop), you can't even find arcanite at the AH, let alone the crystals. I'm figuring all guilds inform their members to not sell this shit at all and just give it to their blacksmiths.

vD.Gummy
03-01-2005, 09:18 AM
late game i'm currently with alchy/mining and like it thus far. i've sold 3 arcanites for 100g. selling essence of air for 50g each currently, but that's because i set the price, as im only one on horde side who has the transmute =[ also rare gems are worth alot, i've had offers of 25g each for azerorithion(sp?) diamonds which i've turned down.

*oh and d-bos, unless alot of ppl on ur server has that transmute, i wouldnt sell for anything less then 40g. that's pretty much their going rate on most servers right now.

You have a wierd combination of professions. Alchy/mining is not ideal unless you have nice guild buying you herbs or gathering them for you.

When i played my priest i was considering the following
skinning/mining
(money maker)

skinning/taloring
(very easy to lvl it up and handy since later on stuff you make in tailoring require some leather)

taloring/enchating
( nice setup but enchating is a money sinker)

herb/achy
(not bad, dont make as much money but still do since some leatherworking items need potions to make em and the potions will save your ass serveral times.)

mining/enginnering
( this is more for PvP, the bombs give you some extra DPS and you get to create nice stuff and goggles. Once you are high enough you get to choose between gnomish (more gadgets etc) or goblin (bombs etc) but most of the stuff you will make you will not use like guns and this will not make you a lot of money since the stuff you make can only be used by other enginneeres) Also note you cant use bombs in shadow form.

VVoLF
03-02-2005, 01:45 PM
I'm thinking about tailoring and herbalism for my priest. Herbalism to make money, and tailoring to make stuff. I thought skinning might also be good, but I want more thoughts on this. Anyone?

You'll soon learn that your class is completely irrelevant to your professions.

Particularly because,
1/ A well-organised guild can make any/all materials available to eachother.
2/ You can get anything for a price.

What I'm saying is.. Just because you're a cloth-wearer, doesn't mean you have to be a tailor. You could be a blacksmith or a leatherworker, even just a mineral/herb farmer if you wanna rake in the cash.

Unless you want to play individually and be very self-sufficient..

Dominium
03-30-2005, 12:45 AM
you said arcanite was going for 50 too :P. The best I ever got was 22. =/

Yeh I definately want to get as much as possible, but I swear the enchanters on my server are nuts! Demonslaying-> 5G. Crusader->100g, Firey Weapon->15g...

WTF how do they afford this shit.


well at lvl 44 with 275 enchanting i had ~172g and 50-60g worth of reagents in the Auction house.....


Its looking really good for me, but i was poor until around lvl 30

poonwanker
04-10-2005, 01:02 PM
Your class IS relevant to your professions because it can affect how you gather materials and such. Rogue is the easiest class for basically any type of trade other than skinning(hunter since it can grind the fastest). Rogue is definitely the best class to have as an enchanter. I can stealth through SM to herod, solo him and get a small brilliant shard(4g each). In an hour I can do this about 17-20 times easily at lvl 60.

Zythius
04-11-2005, 07:50 AM
I have skinning/herb on ~lvl 150 for both of them. I want to unlearn one of them, but which one? And what do I pick as a new one?

poonwanker
04-12-2005, 01:11 PM
Depends, you could either go leather or herbalism :p either one you will be able to lvl up quickly

Mr_Dave
04-12-2005, 01:35 PM
Mining is good for making money, just don't tempt yourself into using your own stuff by taking engineering or blacksmithing.

If you become good at mining, and I consider myself a good miner, then you tend to start knowing respawn times on nodes, and run patterns to collect, questing in the node downtime. Unfortunately, you tend to out level yourself in mining fast this way. My 46 hunter made his first hack at a rich thorium vein at level 42-3 (can't remember) in Un'goro, and it was tough. Of course, my gear was in the bank, so as not to lose money through repairs, as thorium itself is worthless. The key here was that I could use the pet to distract mobs just long enough to mine a node, then I'd die. This is where class becomes important.

Without being able to distract mobs, as only hunters and warlocks can, you are left mining the lower tier nodes till the late 40's. Fortunately, mithril and iron are very high selling for the effort involved, and truesilver is too, though that is getting high end. I got 30g on my warrior today from mining, and I didnt even mine all that much stuff. Nodes drop gems, which on low pop servers sell for ridiculous cash. On my server, which is now Spinebreaker, I was able to get 1g for aquamarine. On my old server, where my hunter is, Blackrock, I would be lucky to break 30s.

I totally recommend mining. I don't know how great it is after the mid 40's, as none of my characters are that high. But until then it is a viable way to supplement income for sure. I would take enchanting as a secondary and simply disenchant, and sell reagents. This means, whether in an instance or outdoors, you're farming cash as you quest. Which is very handy indeed. And if you like, you can drop one later and focus on a trade, or just turn to enchanting as well as disenchanting.

Allied
08-08-2005, 02:46 AM
I am a tailor/skinner myself.

Sapphire
08-08-2005, 07:18 AM
What possessed you to do a 4-month bump? o_O

Allied
08-08-2005, 01:39 PM
I was drunk last night, sorry about that

Sapphire
08-10-2005, 08:25 AM
Haha <3