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View Full Version : Curse of Weakness/Recklessness....


pzarr
02-14-2005, 02:20 PM
need a serious buff. if you max out the talents for weakness and used improved curse of ex you end up w/a whopping 60 pt damage reduction at lvl 60. if you dont spec in affliciton the talent's just worthless. how is this supposed to be good in any situation when 60 damage is hardly noticable when you could be dealing out somewhere around 500 extra damage with agony amplified?

curse of recklessness: worthless, just plain worthless. people say use it for mobs that run, when a curse of agony could be ticking for a steady 75+ damage at that point. why is it that other classes get an armor debuff and actually rely on melee more(druids, rogues), but solo warlocks, who would only need the debuff if they were using firestone. that extra attack power really is a pain that the mobs get.

Bluebamboom
02-27-2005, 12:20 PM
i sorta agree on you saying weakness is a little weak and needs buff but reckleness is good.

just the ability to make mobs not run. thats about all you should use it for.

d-bos
02-27-2005, 03:06 PM
It's pretty much useful for groups (recklessness that is). If a group doesn't have enough dps just slowing mobs sometimes isnt enough.

pzarr
03-01-2005, 02:00 PM
only good use ive found for curse of weakness is to pull w/felhunter, let it get a few hits then lay on curse of weakness and siphon life and let the hunter deal with it by itself. but thats the ONLY good use.