View Full Version : MKB + furion
Ethereal_GoSu
03-24-2006, 09:22 AM
so basically, If i happen upon furion, i basically just straight tech mass mkb's... With his 5.25 second stun that's a lot of damage vs a melee hero... I mean, yes he's a glass cannon, but if you have a good knowledge of upcoming ganks on you etc, you have tele etc.. I just think its much more useful than dagon. After 1 mkb i usually just get another, and another, and another... he is pretty much unstoppable as he can just keep hero killing and gaining huge resources (note: when i played TDA with this strat i only managed 22-6) Thoughts ?
That's not too smart, as MKB has diminishing returns. The only bonuses you'd get would be the IAS and +damage.
You'd probably be better off buying an aghanims first for the insanely good ultimate creeping skill, mana, and hp/damage. THEN going into MKB etc.
Although, I rarely ever get MKB anymore, it's usefulness is overshadowed by far more useful items (unless you're fighting a team of channelers).
Dj Lota
03-24-2006, 12:09 PM
i like going hand of midas first, then maelstrom and treads somwhere there. THEN go for imba attack items and such. meanwhile you may get a bkb or a few bracers if having trouble surviving, but i guess thats obvious :). anyway, gl
aRKaNg3l
03-24-2006, 09:57 PM
Going straight for mkb isnt very practical. You would be farming the entire time and if you died you would never get the MKBs. Having no intermediate items means you are largely useless mid game. If you like this kind of strat a far better hero is nerubian weaver, clinks or drow. They are all high damage agility heroes (not inteligence). Drow is a very good farmer if you are patient and has a slow so try that. For furion I would suggest more team oriented items such as necronimicron and mekasm or a stygian desolator.
etherlion
03-24-2006, 10:12 PM
addin a headress if heakth and you have uber gg creeps. just finished a game in 25mins with this. level 25 as well. noob enemys.
mr psycho
03-25-2006, 12:11 AM
I wouldn't recommend going for mass MKBs, but MKB and manta style on a Furion is quite devastating. Assuming you go stats + sprout + tele, you compensate for his low hp; vitality booster from Manta helps even more. The combination of mana burn, damage, and sprout will kill a lot of heroes.
Of course, pusher furion is good as well, but he loses effectiveness if you fail to end the game quickly.
sir_icemaster
03-26-2006, 05:35 PM
Prophet is one of my favorite hero. I usually get power threads first for attack speed (and tp/sprout/kill low hp heroes on the map) then dagon for more hero kills. Aghanim is verry useful item for ultimate (farming) and dmg, hp, mana...If the game is not over I get items for high damage.
mroZoZrout
04-07-2006, 06:44 AM
well my furion mantastyle (or whats is its mane that allows u to make images of yourself). Quite funny oround, use manta hh what u gonna do? Than i did MKB coz they was using TP scrolls (so 4 stun ) later i owned game.
p2L-IntrepiD
04-07-2006, 07:43 AM
Headress to begin with. Then go cyclone followed by diffusal. You then get hex. Assuming you will not have finished your purge charges get a vitality booster and meka until you are done with them as they are quite usefull. Then go manta. After that i like to go bruize or aegis depending on game.
Gladiator
04-09-2006, 01:18 PM
going straight for mkb is fine (assuming you get ror/brances/maybe a boots), but getting more than one is just dumb :(
Whenn i get Furion I also goes for MKB :), just ads threads and maby an oblivion staff.
Then i go for MKB and crit. It works fine for me.
junkai
04-10-2006, 10:49 PM
Always think burize is better than MKB.
ZadiZz
04-11-2006, 11:03 AM
guinsoo <3 60 damage and eul and sheep give you extra security and killing abilities then go for damage items as buriza. But offcourse a ring of regen at start :)
Deafinator
04-11-2006, 12:44 PM
Just tried out a good decent build for battle furion.
2 nulls
thread
diff blade
vit booster
mkb
manta
plate mail
The game ended there and I went
sprout
tele
sprout
stat
sprout
wrath
sprout
stat
tele
tele
wrath
tele
rest stat with ult at 16.
Destoryed the punga on their team.
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