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Thread: Human Builds?

  1. #1
    Peon DarkLaz[wX]'s Avatar
    Join Date
    May 2005
    Location
    Regina Sask Canada
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    11

    Human Builds?

    For using human how do u build ur structures? Is there any certain way to have an ultimate base with or without towers? And also, what units r the best for human. Right now from watching others it seems like its Rifles, couple footmen at start, archmage then mk after, sorceresses, priests and a coulpe of motars with full upgrades. Is that the best unit build verse most other races?

  2. #2
    500 Point Level NethioX's Avatar
    Join Date
    Aug 2004
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    548

    Try to build you base in a line. Best thing is to have only one entrance and an early Arcane Tower. that way, if the hero wants to kill anything he has to get in the base, and while he does that you seal off his entrance with militia and call all the rest to kill him. either he dies or he TP out. build goes like this:

    Start with 5 peasants
    4 to gold
    1 build altar
    1st peasant out build barracks
    take one off gold and build farm when 2nd peasant is 60% done
    2nd peasant to gold
    3rd peasant to gold
    4th peasant to build second farm
    5-8th peasants to wood.
    build 3rd farm when at 21/24 food.
    build arcane when you have wood
    tech to keep as soon as u have 210 wood. from there you build a blacksmith and a shop (lumbermill if you want to as well)

    main idea behind rifle/caster is to bolt-forcefire single units or heroes during a battle. priests to heal dying riflemen, clap and slow to slow down incoming melee (clap for damage on low HP units) always keep potions on your MK and scrolls of TP and heal on your Archmage. Give MK anything that makes him a stronger tank. practice it alot on ladder and you should be off a good start. This strat works on almost anything expect in mirror

    EDIT: this is only half, expand or rush their base with rifle/caster. Always remember never tech to castle unless you got a expansion
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